A Designer's Research Manual - Jenn Visocky O'Grady
- Ken Visocky O'Grady
| 4 | - | |
Forget All the Rules About Graphic Design: Including the Ones in This Book | 0 | - | |
The Condition of Postmodernity | 5 | - | |
Universal Principles of UX: 100 Timeless Strategies to Create Positive Interactions between People and Technology | 0 | - | |
Obey the Giant: Life in the Image World | 0 | - | |
No More Rules: Graphic Design and Postmodernism | 0 | - | |
| 3 | - | |
| 4.5 | - | |
Zom 100: Bucket List of the Dead, Vol. 4 | 3.83 | 2.0 | |
| 4 | 3.0 | |
| 3.65 | - | |
Zom 100: Bucket List of the Dead, Vol. 5 | 3.67 | 2.0 | |
Zom 100: Bucket List of the Dead, Vol. 3 | 3.67 | 2.0 | |
ゾン100~ゾンビになるまでにしたい100のこと~ 6 | 2 | 2.0 | |
| 4.67 | - | |
| 4.24 | - | |
Stolen Focus: Why You Can't Pay Attention | 3.92 | - | |
| 3.6 | 3.0 | |
Laying the Foundations: How to Design Websites and Products Systematically | 0 | - | |
The Manager's Path: A Guide for Tech Leaders Navigating Growth and Change | 4.32 | - | |
What we owe to each other | 0 | - | |
The Cuckoo's Egg: Tracking a Spy Through the Maze of Computer Espionage | 4.14 | - | |
The Summer Book - Tove Jansson
- Thomas Teal (Translator)
| 3.96 | - | |
| 4.17 | - | |
| 4 | - | |
Head First Design Patterns - Eric Freeman
- Kathy Sierra
- Bert Bates
- Elisabeth Robson
| 4.16 | - | |
| 4 | - | |
| 4.05 | 2.0 | |
Tomorrow, and Tomorrow, and Tomorrow | 4.13 | - | |
The Elements of Graphic Design | 3 | - | |
Design Elements: A Graphic Style Manual | 0 | - | |
Notes on graphic design and visual communication | 0 | - | |
Seventy-nine Short Essays on Design | 5 | - | |
| 4.08 | - | |
Show Your Work!: 10 Ways to Share Your Creativity and Get Discovered | 4.11 | - | |
Graphic Design School: The Principles and Practice of Graphic Design - David Dabner
- Sandra Stewart
- Eric Zempol
- Abbie Vickress
| 5 | 5.0 | |
| 0 | - | |
Principles of Marketing - Gary Armstrong
- Stewart Adam
- Sara Denize
- Philip Kotler
| 3 | - | |
Asking the Right Questions: A Guide to Critical Thinking - M. Neil Browne
- Stuart M. Keeley
| 4 | 4.0 | |
Pandemonium Processo de Criação em Design Gráfico | 4 | 4.0 | |