#2 | 4.33 | 3 reads | ||
#3 | Barbarians Led by Bill Gates Barbarians Led by Bill Gates
| 0 | 1 read | |
#4 | 0 | 0 reads | ||
#5 | Data & Computer Communications Data & Computer Communications
| 0 | 0 reads | |
#6 | 0 | 0 reads | ||
#7 | 0 | 1 read | ||
#8 | 0 | 0 reads | ||
#9 | 4 | 2 reads | ||
#10 | 0 | 0 reads | ||
#11 | Grid Computing Grid Computing: Practical Guide To Technology & Applications
| 0 | 0 reads | |
#12 | 0 | 0 reads | ||
#13 | Java Tools for Extreme Programming Java Tools for Extreme Programming: Mastering Open Source Tools, Including Ant, JUnit, and Cactus
| 0 | 0 reads | |
#14 | 0 | 0 reads | ||
#15 | 0 | 0 reads | ||
#16 | 0 | 0 reads | ||
#17 | 4 | 3 reads | ||
#18 | Python Python
| 0 | 0 reads | |
#19 | 3 | 1 read | ||
#20 | 3.5 | 4 reads | ||
#21 | Software Product Lines Software Product Lines: Practices and Patterns
| 0 | 0 reads | |
#22 | Uml Explained Uml Explained
| 0 | 0 reads | |
#23 | UNIX Secure Shell UNIX Secure Shell
| 0 | 0 reads | |
#24 | Vi iMproved Vi iMproved
| 0 | 0 reads | |
#25 | 5 | 3 reads | ||
#26 | 0 | 0 reads | ||
#27 | XML Pocket Reference XML Pocket Reference: Extensible Markup Language
| 0 | 1 read | |
#28 | Balancing Agility and Discipline Balancing Agility and Discipline: A Guide for the Perplexed
| 0 | 0 reads | |
#29 | Uml in a Nutshell Uml in a Nutshell: A Desktop Quick Reference
| 0 | 0 reads | |
#30 | Mac OS X Hacks Mac OS X Hacks
| 0 | 0 reads | |
#31 | 0 | 0 reads | ||
#32 | Linux Transfer for Windows Network Admins Linux Transfer for Windows Network Admins: A Roadmap for Building a Linux File Server
| 0 | 0 reads | |
#33 | Open Source Linux? Web Programming Open Source Linux? Web Programming
| 0 | 0 reads | |
#34 | 0 | 0 reads | ||
#35 | Mac OS X Panther for Unix Geeks Mac OS X Panther for Unix Geeks
| 0 | 0 reads | |
#36 | PHP Essentials PHP Essentials
| 0 | 0 reads | |
#37 | Linux Socket Programming Linux Socket Programming
| 0 | 0 reads | |
#38 | NO BULL NO BULL: Object Technology for Executives
| 0 | 0 reads | |
#39 | Protecting Networks With Satan Protecting Networks With Satan: Internet Security for System Administrators
| 0 | 0 reads | |
#40 | Power Graphics Using Turbo C Power Graphics Using Turbo C
| 0 | 0 reads | |
#41 | 0 | 0 reads | ||
#42 | JXTA JXTA: Java P2P Programming
| 0 | 0 reads | |
#43 | 0 | 0 reads | ||
#44 | Mono Kick Start Mono Kick Start
| 0 | 0 reads | |
#45 | Large Scale Component Based Development Large Scale Component Based Development
| 0 | 0 reads | |
#46 | 0 | 0 reads | ||
#47 | Learning Perl/Tk Learning Perl/Tk
| 0 | 0 reads | |
#48 | Xml Xml: A Primer
| 0 | 0 reads | |
#49 | 0 | 0 reads | ||
#50 | Modula-2 Modula-2: Discipline and Design
| 0 | 0 reads | |
#51 | 0 | 2 reads | ||
#52 | 0 | 0 reads | ||
#53 | 0 | 0 reads | ||
#54 | Microprocessor Systems Design Microprocessor Systems Design: 68000 Family Hardware, Software, and Interfacing
| 0 | 0 reads | |
#55 | 0 | 0 reads | ||
#56 | 0 | 0 reads | ||
#57 | 0 | 0 reads | ||
#58 | Compact Numerical Methods for Computers Compact Numerical Methods for Computers: Linear Algebra and Function Minimisation
| 0 | 0 reads | |
#59 | Computer Graphics Computer Graphics
| 0 | 0 reads | |
#60 | Graphics Gems Graphics Gems
| 0 | 0 reads | |
#61 | Scientific Computing Scientific Computing
| 0 | 0 reads | |
#62 | 3D Graphics Programming 3D Graphics Programming: Games and Beyond
| 0 | 0 reads | |
#63 | TCP/IP and related protocols TCP/IP and related protocols
| 0 | 0 reads | |
#64 | 0 | 0 reads | ||
#65 | Sams Teach Yourself Beginning Programming in 24 Hours Sams Teach Yourself Beginning Programming in 24 Hours
| 0 | 0 reads | |
#66 | 3.9 | 11 reads | ||
#67 | 0 | 1 read | ||
#68 | 0 | 0 reads | ||
#69 | An Introduction to C++ and Numerical Methods An Introduction to C++ and Numerical Methods
| 0 | 0 reads | |
#70 | Essential Mathematics for Games and Interactive Applications Essential Mathematics for Games and Interactive Applications: A Programmer's Guide
| 0 | 0 reads | |
#71 | 0 | 3 reads | ||
#72 | Algorithms Algorithms
| 0 | 0 reads | |
#73 | Learning SIMULINK 5 Learning SIMULINK 5
| 0 | 0 reads | |
#75 | Making Tex Work Making Tex Work
| 0 | 0 reads | |
#76 | 4 | 1 read | ||
#77 | The LaTex Web Companion The LaTex Web Companion
| 3 | 1 read | |
#78 | 0 | 0 reads | ||
#79 | A Guide to LATEX A Guide to LATEX: Document Preparation for Beginners and Advanced Users
| 0 | 0 reads | |
#80 | The Fortran cookbook The Fortran cookbook
| 0 | 0 reads | |
#81 | Introduction to Basic Programming Introduction to Basic Programming
| 0 | 0 reads | |
#82 | Fundamentals of FORTRAN 77 programming Fundamentals of FORTRAN 77 programming: A structured approach
| 0 | 0 reads | |
#83 | Version Control With Subversion Version Control With Subversion
| 0 | 0 reads | |
#84 | 0 | 0 reads | ||
#85 | C++ Footprint and Performance Optimization C++ Footprint and Performance Optimization
| 0 | 0 reads | |
#86 | Java How to Program Java How to Program: With an Introduction to Visual J++
| 0 | 0 reads | |
#87 | LISPcraft LISPcraft
| 0 | 0 reads | |
#88 | MySQL and mSQL MySQL and mSQL
| 0 | 1 read | |
#89 | Guerrilla Guide to Great Graphics With the Gimp Guerrilla Guide to Great Graphics With the Gimp
| 0 | 0 reads | |
#90 | 0 | 0 reads | ||
#91 | CVS Pocket Reference CVS Pocket Reference
| 0 | 1 read | |
#93 | 4.5 | 6 reads | ||
#94 | 4 | 1 read | ||
#95 | UNIX in a Nutshell UNIX in a Nutshell: System V Edition: A Desktop Quick Reference for System V Release 4 and Solaris 2.0
| 0 | 0 reads | |
#96 | Numerical mathematics and computing Numerical mathematics and computing
| 0 | 0 reads | |
#97 | 0 | 1 read | ||
#98 | 0 | 0 reads | ||
#99 | 5 | 2 reads | ||
#100 | Introduction to Data Structures With Pascal Introduction to Data Structures With Pascal
| 0 | 0 reads | |
#101 | Data Structure Techniques Data Structure Techniques
| 0 | 0 reads | |
#102 | An Introduction to Discrete Mathematics and Its Applications An Introduction to Discrete Mathematics and Its Applications
| 0 | 0 reads | |
#103 | The Feynman Processor The Feynman Processor : Quantum Entanglement and the Computing Revolution
| 0 | 0 reads |