Geek Mafia

Geek Mafia

2008 • 296 pages

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Average rating3

15

I'm not going to lie; one of my main motivations for reading this book was knowing that I could get a free copy of it as an ebook from the author's website. I mean, it also seemed to have some interesting subject matter, but that ease of accessibility pushed me over the edge, and gave me a chance to read it over the Christmas holiday. And I'm really glad I did.[return]Depending on the type of person that you are, the ideas of “fraud”, “graft”, “comic book back-issue pricing”, and “political donations” might seem like they're worlds apart. If you're someone like Rick Dakan, however, they make perfect sense together, and form the basis of a fast-paced, exciting caper novel.[return]The novels' protagonist is Paul Reynolds, comic book auter and video game designer who we meet in the process of being given the bum's rush by his former business partners. He happens to meet up with Chloe, a self-described modern-day pirate who offers to help him “get even” with those that wronged him.[return]What follows after that is a standard sort of caper tale, lovingly dipped in geek culture. If you're the sort of person who likes both of those things, you'll probably really enjoy this book. The characters are believable, sympathetic, and enjoyable; the plot moves along at a fast pace, with just enough twists and turns to keep you guessing about where it's going next. [return]On the other hand, if you don't know what an FPS is, or haven't heard about open source movement, this may not be the book for you.[return]

January 2, 2007