| 1996 | 4.2 |
| 2011 | 4 |
| | 5 |
| 2011 | 4.43 |
| 1987 | 4.43 |
| 2001 | 4.02 |
| 2017 | 4.21 |
| 2012 | 3.78 |
Introduction to Algorithms - Thomas H. Cormen
- Charles E. Leiserson
- Ronald L. Rivest
- Clifford Stein
| 2001 | 3.8 |
Algorithms - Sanjoy Dasgupta
- Christos H. Papadimitriou
- Umesh Vazirani
| 2006 | 3 |
| 1999 | 4.24 |
| 2014 | 0 |
The Art of Game Design: A Book of Lenses | 2008 | 3.33 |
| 2013 | 3.7 |
| 2018 | 3.98 |
| 2008 | 3.92 |
Designing Games: A Guide to Engineering Experiences | 2013 | 0 |
| 2018 | 4.5 |
| 2015 | 0 |
Everything is F*cked: A Book About Hope | 14 | 3.48 |
| 2014 | 4 |
| 1987 | 3.96 |
The Good Immigrant - Varaidzo
- Chimene Suleyman
- Vera Chok
- Daniel York Loh
- Himesh Patel
- Nish Kumar
- Reni Eddo-Lodge
- Wei Ming Kam
- Darren Chetty
- Kieran Yates
- Coco Khan
- Inua Ellams
- Sabrina Mahfouz
- Riz Ahmed
- Sarah Sahim
- Salena Godden
- Miss L.
- Bim Adewunmi
- Vinay Patel
- Musa Okwonga
| 2016 | 4.43 |
| 2019 | 4 |
Rules of Play - Katie Salen
- Eric Zimmerman
| 2003 | 4 |
The Gamer's Guide to Coding | 2017 | 0 |
The Subtle Art of Not Giving a F*ck: A Counterintuitive Approach to Living a Good Life | 2016 | 3.56 |
A Theory of Fun for Game Design | 2004 | 3.89 |
Challenges for Game Designers | 2008 | 0 |
| 2004 | 3.45 |
| 2013 | 3.8 |
| 2018 | 4.67 |
The chrysanthemum and the sword | 1946 | 2 |
| 1956 | 3.9 |
| 1985 | 3.61 |
| 1963 | 3.8 |
| 2006 | 4.02 |
| 1930 | 3.9 |
| | 0 |