pantarei
Anton

Game Design

#2

Game Design Workshop

2018 • 9 Readers • 522 pages 4.5

#3

Theory of Fun for Game Design

2004 • 38 Readers • 297 pages 4

#6

The Grasshopper: Games, Life and Utopia

1978 • 9 Readers • 179 pages 5

#7

Kobold Guide to Board Game Design

2011 • 12 Readers • 138 pages 3

#8

Designing Virtual Worlds

2004 • 5 Readers • 768 pages

#9

Unity in Action

2015 • 3 Readers • 325 pages 4.5

#11

Press Reset: Ruin and Recovery in the Video Game Industry

2021 • 103 Readers • 301 pages 3.8

#13

Game Mechanics

2012 • 6 Readers • 353 pages 5

#14

#15

Cover 1

2014 • 5 Readers • 400 pages 5

#16

Designers & Dragons: The '80s

2014 • 3 Readers • 390 pages 5

#18

Designers & Dragons: The '90s

2014 • 3 Readers • 406 pages 4.5

#19

Designers & Dragons: The '00s

2014 • 4 Readers • 414 pages 4