Ratings5
Average rating4
When her investigations into Wyatt Earp, vampire hunter, and the government's use of werewolves in combat lead her to San Francisco, Kitty Norville, along with her friends, becomes a pawn in the supernatural Long Game, which has been played by vampires through the millennia.
Series
13 primary books14 released booksKitty Norville is a 14-book series with 13 primary works first released in 2005 with contributions by Carrie Vaughn.
Reviews with the most likes.
One star extra for Sun. Without him the plot and overall impression would earn 2...
It's been far too long since we've had a new Kitty Norville adventure, and Carrie Vaughn didn't disappoint with this one.
We begin with Kitty's most recent hobby–trying to out historical figures as weres or vampires or whatever. Which is a lot of fun, and is a well Vaughn hopefully returns to.
But the main action focuses on the Long Game between various vampire factions that we've seen a few peaks into lately. Kitty's ally Anastasia is racing against Roman for possession of a magical artifact that could turn the tide in this competition forever.
Honestly, I don't think this was the strongest entry in the series plotwise–this seems more about setting the stage for bigger things down the road. But while setting the stage, we get to spend some good quality time with some great characters, learn more about Cormac's situation, and meet a few new characters (a couple of which I hope to see again, soon).
Should add that it took me far too long to get the title, and when I finally did I wondered where my head had been for a couple hundred pages.
Can't wait to see what trouble Kitty gets into next.
Loved it! New players in The Game, integrated without feeling contrived, and renewed connections with allies, with a whole new setting and quest. Love it. :)