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Winning at competitive games requires a results-oriented mindset that many players are simply not willing to adopt. This book walks players through the entire process: how to choose a game and learn basic proficiency, how to break through the mental barriers that hold most players back, and how to handle the issues that top players face. It also includes a complete analysis of Sun Tzu's book The Art of War and its applications to games of today. These foundational concepts apply to virtually all competitive games, and even have some application to "real life." Trade paperback. 142 pages.
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Mostly a translation of Sun Tzu's “Art of War” to the realm of competitive games, with some of the author's own experiences in competitive video games thrown in. Having known absolutely nothing about that scene, I did find this book fascinating. The author is at times almost Machiavellian in his pragmatism.