Reinventing Comics: How Imagination And Technology Are Revolutionizing An Art Form

Reinventing Comics

How Imagination And Technology Are Revolutionizing An Art Form

2000 • 260 pages

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In 1993, Scott McCloud tore down the wall between high and low culture with the acclaimed international hit Understanding Comics, a massive comic book that explored the inner workings of the worlds most misunderstood art form. Now, McCloud takes comics to te next leavle, charting twelve different revolutions in how comics are created, read, and preceived today, and how they're poised to conquer the new millennium. Part One of this fascinating and in-depth book includes: The life of comics as an art form and as literture The battle for creators' rights Reinventing the business of comics The volatile and shifting public percptions of comics Sexual and ethnic representation on comics Then in Part Two, McCloud paints a brethtaling picture of comics' digital revolutions, including: The intricacies of digital production The exploding world of online delivery The ultimate challenges of the infinite digital canvas

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3 primary books

The Comic Books

The Comic Books is a 3-book series with 3 primary works first released in 1993 with contributions by Scott McCloud.

Understanding Comics
Making Comics: Storytelling Secrets of Comics, Manga and Graphic Novels
Reinventing Comics: How Imagination And Technology Are Revolutionizing An Art Form

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