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While waiting for her first big romance and observing the sometimes rocky love affairs of her parents and brother, sixteen-year-old Kelly develops a board game called Romance.
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This book is rather unexceptional - your standard teen fare. VERY light on any actual content, characters are 2D... it's not a good sign when I don't actually know the main character's name halfway through the book, and possibly a worse sign that it's inconsequential.