Masters of Doom: How Two Guys Created an Empire and Transformed Pop Culture

Masters of Doom

How Two Guys Created an Empire and Transformed Pop Culture

2003 • 360 pages

Ratings88

Average rating4.1

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Fantastic story and lots of lessons. It rekindled my love for games.

March 28, 2019
January 17, 2019
July 29, 2014

October 21, 2013

Real American heroes.

July 24, 2020
April 13, 2020
naraxius
naraxiusSupporter
February 5, 2020

Wonderful nostalgia for anyone who once made sure their computer had a math coprocessor or brought a desktop tower and monitor to a LAN party.

October 30, 2020

Doom was the game that blew my mind when I first saw it as a teenager. I spent hours on it meticulously searching for all the secrets in each level. This might not be a master piece book. But the fact it describes the story of such a significant piece of software to me drives me to rage it high.

March 3, 2018
December 20, 2014
adam
AdamFounder
July 29, 2014

Lots of nostalgia here. Fascinating from both a gaming perspective but also a business perspective. The need to constantly pump out hit after hit had to have been exhausting.

February 11, 2019
December 15, 2017

Początek super, ekscytujące historie, id, ulubione gry, itd.

Im dalej tym mniej ciekawe, z takich niezwykłych postaci wyszła nijaka książka. Materiał na dobry reportaż, ale to tylko zwykła fanowska opowiastka.

February 25, 2022

You already know the story, but Kushner still tells it very well.

April 4, 2024

I listened to the audiobook version. Wil Wheaton did a fantastic job on the narration. Enjoyed the story!

Gamers in particular would really enjoy this bio.

November 21, 2013