Ratings42
Average rating3.7
A deadly underground game might just be altering reality itself in this all-new adventure set in the world of the hit Rabbits podcast. NAMED ONE OF THE BEST BOOKS OF THE YEAR BY THE WALL STREET JOURNAL • “A wild ride . . . impossible to put down.”—Publishers Weekly (starred review) It’s an average work day. You’ve been wrapped up in a task, and you check the clock when you come up for air—4:44 p.m. You check your email, and 44 unread messages have built up. With a shock, you realize the date is April 4—4/4. And when you get in your car to drive home, your odometer reads 44,444. Coincidence? Or have you just seen the edge of a rabbit hole? Rabbits is a mysterious alternate reality game so vast it uses the entire world as its canvas. Since the game started in 1959, ten iterations have appeared and nine winners have been declared. The identities of these winners are unknown. So is their reward, which is whispered to be NSA or CIA recruitment, vast wealth, immortality, or perhaps even the key to the secrets of the universe itself. But the deeper you get, the more dangerous the game becomes. Players have died in the past—and the body count is rising. And now the eleventh round is about to begin. Enter K—a Rabbits obsessive who has been trying to find a way into the game for years. That path opens when K is approached by billionaire Alan Scarpio, rumored to be the winner of the sixth iteration. Scarpio says that something has gone wrong with the game and that K needs to fix it before Eleven starts, or the whole world will pay the price. Five days later, Scarpio is declared missing. Two weeks after that, K blows the deadline: Eleven begins. And suddenly, the fate of the entire universe is at stake.
Featured Series
2 primary booksRabbits is a 2-book series with 2 primary works first released in 2021 with contributions by Terry Miles.
Reviews with the most likes.
Reads like a mashup of The OA, Fringe, and Dispatches From Elsewhere.
Rabbits is a book that you have to finish for the beginning to truely make sense or feel like it even mattered. The first, 15 or so chapters felt slow, meandering around and a whole lot of words being said for nothing to really happened.
But once things picked up the book became really enjoyable as K begins to experience more and more reality altering events. If there will he a second book I will probably pick it up but I'm glad I stuck with the book in the long run.
Probably a 4.
If you are a computer nerd, a gamer, or a conspiracy theorist, then you will most likely love this book.
The story line is convoluted and intricate following the main character K, playing (or maybe not playing) what may or may not be a world spanning game.
Read the publishers blurb, because we are not allowed to talk about the game.
Rabbits by Terry Miles is a mind-bending head trip that is part Ready Player One and part The Matrix. It is a book that creeps and burrows into your mind, and you can spend weeks or months analyzing what you read. Rabbits is the kind of book you can read multiple times and still not wholly figure out.
“We each had our reasons for wanting the fantastical world promised by Rabbits to replace the flawed emotional narrative of our real lives.”
Rabbits is based in the world of long-form pseudo-documentary by Terry Miles. Rabbits the novel is about a narrator known as K searching for information about the addictive underground game Rabbits.
Rabbits, the game is very hush-hush. Players who play it do not speak of it and operate on the clandestine fringes of retro-tech and obscure culture. All research done on the game takes place in a shadow world of people in the know. Finding information and clues about Rabbits becomes as much a part of the game as the obvious goal of winning. K's research leads her down winding paths and rabbit holes, searching for information that will help K win the game. Once the game is won, a new iteration will start.
Eventually, K becomes wholly addicted to the game. With the help of K's friend, Chloe, they become entangled in the game world. Also, to complicate things, a reclusive billionaire gets involved who mysteriously ends up disappearing and eventually winning the game has possible world-ending repercussions.
Terry Miles's writing feels very much like listening to a mystery podcast. I haven't heard the original Rabbits podcast. However, it has a dedicated cult-like following. The problem that I ran into with Rabbits is positive and negative. Rabbits is a very intricate and entangled story. The characters question their reality, and the story's narrator is unreliable. It can be challenging to follow along, and I found myself going back and rereading sections of the book, trying to keep track of some of the plot details.
I liked Rabbits quite a bit because of the highly complex nature of the story. I find this kind of story very engaging, and I am a fan of unreliable narrators. But I can understand how a story like Rabbits would be complicated for some readers to enjoy. No part of K's journey is straightforward. Matter-a-fact, there are false starts and details that you think will be important but turn out not to be. Because of this, I can see a story like Rabbits obtaining a cult-like following with the strength of his writing and world-building. Especially if Miles continues to write in this world and interconnects Rabbits to other books. However, I don't see everyone enjoying Rabbits.