Ratings8
Average rating3.7
To save the Great Library, the unforgettable characters from Ink and Bone, Paper and Fire, and Ash and Quill put themselves in danger in the next thrilling adventure in the New York Times bestselling series. The opening moves of a deadly game have begun. Jess Brightwell has put himself in direct peril, with only his wits and skill to aid him in a game of cat and mouse with the Archivist Magister of the Great Library. With the world catching fire, and words printed on paper the spark that lights rebellion, it falls to smugglers, thieves, and scholars to save a library thousands of years in the making...if they can stay alive long enough to outwit their enemies.
Reviews with the most likes.
Once again, Rachel Caine has raised the stakes and further developed this fascinating world. This book played with multiple POVs, a change from prior books in the series necessary because of where the characters wound up. Caine handled this phenomenally, giving us further insight into every character and also into the structures of the Great Library, the Iron Tower, and even smuggler communities. Getting to see the inner workings of these places really broadened the already fantastic world building. Major events occur in this one with equally major consequences, and you truly feel not only for the people directly involved, but you worry for the citizens of Alexandria as well.
Plus, that new automata design... hot diggity damn. This is really shaping up to be a favorite series for me.