Wizard's Design
Wizard's Design
I feel like summarizing anything might ruin the surprises along the read. It's mostly sci-fi and fantasy —there are castles, "dragons", wizards, a scholars college, talking beavers, a boy on a quest, an adventure— It has lots of weird, fun ideas and turns, with threads of technology and modern culture references that enrich the setting, making it a very interesting world.
It's been a while since I got the tingly feeling of excitment and surprise while reading an adventure, those moments of revelation that surprise you when you thought that you knew where things were going next, or push you into an even more mysterious —don't know what is happening but I'm enjoying this ride— direction.
There is a pulse in this story that pulls me to try mapmaking, to explore, and to creatively experiment. For me it was a spark that ignited some slumbering ideas and made my imagination crank up a few revolutions.
I had a really good time reading this!