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Learning in Video Game Affinity Spaces |
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Challenges for Games Designers |
Task-Based Language Teaching - Rod Ellis
- Peter Skehan
- Shaofeng Li
- Natsuko Shintani
- Craig Lambert
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Wittgenstein's Philosophical Investigations: An Introduction |
Pervasive Games: Theory and Design - Markus Montola
- Jaakko Stenros
- Annika Waern
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Solving the Procrastination Puzzle |
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Man, Play and Games - Roger Caillois
- Meyer Barash (Translator)
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Play and the Human Condition |
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Yokai Attack!: The Japanese Monster Survival Guide |
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Dice Games Properly Explained |
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Moves in Mind Moves in Mind - Fernand Gobet
- Jean Retschitzki
- Alex de Voogt
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Task-Based Language Teaching |
Multimodality - Gunther Kress
- Jeff Bezemer
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Motivation, Language Identity and the L2 Self |
Values at Play in Digital Games - Mary Flanagan
- Helen Nissenbaum
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Language Learning with Technology |
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Glued to Games - Scott Rigby
- Richard M. Ryan
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Digital Game-Based Learning |