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An interesting read about the design of the smallest parts that make up all of our applications. Saffer explains the principles and rules for every microinteraction, and provides a vocabulary to talk about them. In the grand scheme of designing a large application, details like the ones described in the book are often overlooked, or deemed not important enough because of lack of budget or time. I believe the devil is in the details, and that having these details done right can contribute a lot to the application having a pleasant user experience (which entails more than just being easy to use), which will help with adoption.
The book does have a tendency to stretch the definition of a microinteraction, and call every interaction, or even a set of interactions, big or small, a microinteraction. It's also a kind of messy read: important principles are only italicized and are often drowning in a big chunk of text, without their own heading, and are hard or impossible to find again using the table of contents or the index. I'm going to have to write a summary for this.